Course ObjectiveAcquire programming skills and use them to build your own experiments.
Learn the intricacies of experimental design.
Course ContentYou will learn how to design psychological experiments and how to
implement these using the OpenSesame software package and the Python
programming language. You will be mainly working with
OpenSesame, which is specially designed for constructing experiments. To
successfully create experiments in OpenSesame, however, you need a basic
understanding of Python. Therefore this course will also address general
programming principles that will facilitate the learning of other
programming languages in the future. We will furthermore look at how to
efficiently design behavioral experiments, with the focus on
randomization procedures, how to present visual and auditory stimuli,
and on how to record responses of participants.
Teaching Methods7 x 1.5 hour lecture, 14 x 4 hours practicals (compulsory), assignments
(twice a week).
Method of AssessmentOf the 13 assignments, at least 9 need to be marked 6 or higher. At the
end there will be an exam consisting of programming
assignments. You are allowed to bring your book and any other material.
Recommended background knowledgeAlthough there are no specific requirements to enter this course, it is
generally recommended to familiarise yourself with Python via one of the
many online and free Python courses/tutorials.
|Language of Tuition||English|
|Faculty||Fac. of Behavioural and Movement Science|
|Course Coordinator||dr. D. van Moorselaar|
|Examiner||dr. D. van Moorselaar|
dr. D. van Moorselaar
dr. ing. E. van der Burg
You need to register for this course yourself
|Teaching Methods||Lecture, Practical|