General Information
| Course Code | XM_0052 |
|---|---|
| Credits | 6 EC |
| Period | P2 |
| Course Level | 400 |
| Language of Tuition | English |
| Faculty | Faculty of Science |
| Course Coordinator | dr. E.J.E. Pauwels |
| Examiner | dr. E.J.E. Pauwels |
| Teaching Staff |
dr. E.J.E. Pauwels prof. dr. K.V. Hindriks |
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Part of programme(s)
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Practical Information
You need to register for this course yourself. The (de)registration deadlines can be found on VU.nl
| Teaching Methods | Seminar, Lecture |
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Target audiences
This course is also available as:
Course Objective
After successfully completing this course, the student- Has a solid understanding of concepts from elementary and intermediate
game theory, such as Nash equilibria for simultaneous games, backward
induction and subgame perfect equilibria for sequential games and the
Shapley value in cooperative games.
- Understands various principled approaches to balance exploration and
exploitation;
- Has a solid understanding of the tabular solution methods for (single
agent) reinforcement learning;
- Is able to explore and digest current research on deep reinforcement
learning and multi-agent reinforcement learning.
Dublin descriptors:
1 Knowledge and Understanding,
2. Applying Knowledge and Understanding:
Course Content
In Multi-agent systems (MAS) one studies collections of interacting,strategic and intelligent agents.
These agents typically can sense both other agents and their
environment, reason about what they perceive, and plan and carry out
actions to achieve specific goals. In this course we introduce a number
of fundamental scientific and engineering concepts that underpin the
theoretical study of such multi-agent systems. In particular, we will
cover the following topics:
- Beliefs, desires, and intentions (BDI)
- Introduction to non-cooperative game theory
- Introduction to coalitional game theory for teams of selfish agents
- Principles of Mechanism Design
- Exploration versus Exploitation
- Markov Decision Processes
- Reinforcement learning for a single agent
- Introduction to multi-agent reinforcement learning
Additional Information Teaching Methods
Two lectures (1h45) and one recitation class (1h45) per week.Method of Assessment
There will be weekly homework assignments that will be graded (5 of which are done in groups and 1 is done individually). In addition, there will be a final exam that will test the student's ability to apply the course material to new and concrete problems.
The final grade will be a weighted average of the grades for the homework assignments (50%) and the final exam (50%).
There is a resit offered for the final exam and the individual homework assignment. There is no resit for the group homework assignments.
Literature
Recommended reading:Yoav Shoham, Kevin Leyton-Brown: Multiagent Systems
Publisher: Cambridge University Press (15 Dec. 2008)
ISBN-10: 0521899435
ISBN-13: 978-0521899437
R.S. Sutton, A.G. Barto, F. Bach: Reinforcement Learning: An
Introduction
Publisher: MIT Press; second edition edition (23 Nov. 2018)
Language: English
ISBN-10: 0262039249
ISBN-13: 978-0262039246
Additional Information Target Audience
Master Artificial IntelligenceRecommended background knowledge
Basic calculus, probability theory and linear algebra. Fluency in aprogramming
language.