Human-Computer Interaction

2019-2020

Course Objective

Learn the fundamental concepts of human-computer interaction and
user-centered design through hands-on experience in course projects, and
supported by lectures and practicum sessions. Learn to evaluate and
design usable and effective graphical user interfaces for interactive
systems.

Course Content

The lectures in this course will discuss and present examples of
concepts and methods in the field of human-computer interaction. It will
cover in detail all steps in the human-centered design lifecycle; We
will discuss methods for requirement analysis, designing, and building
prototypes of interactive systems, and evaluating them. In practical
sessions, students will practice the use of relevant methods within the
context. Some of the topics covered in the course are: User Needs
Analysis, Conceptual Design, Mockups, and Prototypes, Usability,
Evaluation of Prototypes and technology for interactive systems.

Teaching Methods

Lectures, practical sessions

Method of Assessment

The final grade is composed of:
- weekly course assignments (group and individual)
- exam (individual)

The final grade will be calculated based on the assignment grades (50%)
and the exam grade (50%). To pass the course, students need to pass both
parts (with at least a 5.5).

Target Audience

2CS

Recommended background knowledge

Knowledge of programming, statistics, data collection, and requirements
gathering.

General Information

Course Code X_400432
Credits 6 EC
Period P6
Course Level 200
Language of Tuition English
Faculty Faculty of Science
Course Coordinator dr. L.M. Lischke
Examiner dr. L.M. Lischke
Teaching Staff dr. L.M. Lischke

Practical Information

You need to register for this course yourself

Last-minute registration is available for this course.

Teaching Methods Seminar, Lecture
Target audiences

This course is also available as: